Microsoft Solitaire Collection
I was initially hired for Microsoft Solitaire, where I worked closely with Kevin Lambert, a seasoned designer with over 25 years of experience in game design and UI. His mentorship greatly enhanced my professional skills.
Role
UX/UI - Game Designer
Industry
Game Design
Duration
3 years
While maintaining Solitaire and its various modes, we also aimed to promote other games to enhance our engagement and provide diversity for our players.
A significant task was balancing the 'digital real estate' on the game screen
- how much space should be allotted to new games without overshadowing Solitaire or detracting from its playtime?
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